Cleanup (removing unused variables & other redundancies, rethrowing exceptions instead of wrapping them in a new exception instance)
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@@ -1,13 +1,8 @@
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using FarseerPhysics.Common;
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using FarseerPhysics.Common.PolygonManipulation;
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using Microsoft.Xna.Framework;
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using Microsoft.Xna.Framework;
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using Microsoft.Xna.Framework.Graphics;
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using System;
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using System.Collections.Generic;
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using System.Diagnostics;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using Voronoi2;
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namespace Barotrauma.RuinGeneration
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