Cleanup (removing unused variables & other redundancies, rethrowing exceptions instead of wrapping them in a new exception instance)

This commit is contained in:
Regalis
2017-05-20 15:35:13 +03:00
parent 89bd2b1a98
commit e3b595b9e0
40 changed files with 54 additions and 138 deletions
@@ -95,8 +95,6 @@ namespace Barotrauma.Items.Components
if (userPos != Vector2.Zero)
{
float torsoX = character.Position.X;
Vector2 diff = (item.WorldPosition + userPos) - character.WorldPosition;
if (character.AnimController.InWater)