Cleanup (removing unused variables & other redundancies, rethrowing exceptions instead of wrapping them in a new exception instance)
This commit is contained in:
@@ -48,13 +48,7 @@ namespace Barotrauma
|
||||
public readonly LimbType type;
|
||||
|
||||
public readonly bool ignoreCollisions;
|
||||
|
||||
//private readonly float maxHealth;
|
||||
//private float damage;
|
||||
//private float bleeding;
|
||||
|
||||
public readonly float impactTolerance;
|
||||
|
||||
|
||||
private float damage, burnt;
|
||||
|
||||
private readonly Vector2 armorSector;
|
||||
|
||||
Reference in New Issue
Block a user