(cb8c9ec1b) Fixed subs not being rendered when switching from the game screen to the sub editor immediately after the round starts
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@@ -156,57 +156,6 @@ namespace Barotrauma
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{
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get { return GameMain.Config.KeyBind(inputType); }
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}
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#if CLIENT
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private KeyOrMouse binding
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{
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get { return GameMain.Config.KeyBind(inputType); }
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}
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#endif
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public KeyOrMouse State
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{
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get { return binding; }
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}
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public void SetState()
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{
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hit = binding.IsHit();
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if (hit) hitQueue = true;
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held = binding.IsDown();
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if (held) heldQueue = true;
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}
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#endif
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public KeyOrMouse State
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{
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get { return binding; }
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}
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public void SetState()
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{
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hit = binding.IsHit();
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if (hit) hitQueue = true;
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held = binding.IsDown();
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if (held) heldQueue = true;
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}
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#endif
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public KeyOrMouse State
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{
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get { return binding; }
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}
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public void SetState()
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{
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hit = binding.IsHit();
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if (hit) hitQueue = true;
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held = binding.IsDown();
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if (held) heldQueue = true;
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}
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#endif
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public KeyOrMouse State
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{
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