e6715d6...5d2c9f2
commit 5d2c9f2e19d9d876d606415667f56c1f92fd1b8f Author: ezjamsen <ezjames.fi@gmail.com> Date: Tue Mar 5 19:35:34 2019 +0200 corrected cases commit cd9cf4ed3117b9a5cc4cb57428d8dc11d756d274 Author: ezjamsen <ezjames.fi@gmail.com> Date: Tue Mar 5 19:01:54 2019 +0200 updated settings commit 84ad07149a8e56d59fd2d71b34fbb92479eba042 Author: Iiro Enges <iiro@fakefish.fi> Date: Tue Mar 5 18:48:26 2019 +0200 Added an updated title text commit 0ae68b0857ee259cac1480cb20a9c02f3bb88d8d Author: Iiro Enges <iiro@fakefish.fi> Date: Tue Mar 5 18:46:59 2019 +0200 Replaced old alien ruin textures with new ones (more variants to be added) commit b57a6765f56ea1504ff5b39b14172f73b4122597 Author: Joonas Rikkonen <poe.regalis@gmail.com> Date: Tue Mar 5 17:44:46 2019 +0200 Fixed particle jitter caused by a bug in the interpolation logic (was especially noticeable when the sub is moving fast)
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@@ -909,6 +909,9 @@
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<Content Include="$(MSBuildThisFileDirectory)Content\Lights\pointlight_falloff.png">
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<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
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</Content>
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<Content Include="$(MSBuildThisFileDirectory)Content\Map\AlienRuins.png">
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<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
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</Content>
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<Content Include="$(MSBuildThisFileDirectory)Content\Map\bWall_Airlock_A1.png">
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<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
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</Content>
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@@ -3322,4 +3325,4 @@
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<Compile Include="$(MSBuildThisFileDirectory)Source\GameSession\HireManager.cs" />
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<Compile Include="$(MSBuildThisFileDirectory)Source\Characters\Animation\HumanoidAnimParams.cs" />
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</ItemGroup>
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</Project>
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</Project>
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