Husk infections, manually attacking when controlling a creature
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@@ -10,6 +10,8 @@ namespace Barotrauma
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public enum AiState { None, Attack, GoTo, Escape }
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public enum SteeringState { Wander, Seek, Escape }
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public bool Enabled;
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public readonly Character Character;
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protected AiState state;
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@@ -51,6 +53,8 @@ namespace Barotrauma
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public AIController (Character c)
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{
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Character = c;
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Enabled = true;
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}
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public virtual void DebugDraw(SpriteBatch spriteBatch) { }
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