Fixed project file
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@@ -150,13 +150,11 @@
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<Compile Include="Source\Networking\BanList.cs" />
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<Compile Include="Source\Networking\BanList.cs" />
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<Compile Include="Source\Networking\ChatMessage.cs" />
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<Compile Include="Source\Networking\ChatMessage.cs" />
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<Compile Include="Source\Networking\Client.cs" />
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<Compile Include="Source\Networking\Client.cs" />
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<Compile Include="Source\Networking\FileStreamReceiver.cs" />
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<Compile Include="Source\Networking\FileStreamSender.cs" />
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<Compile Include="Source\Networking\GameServerLogin.cs" />
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<Compile Include="Source\Networking\GameServerLogin.cs" />
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<Compile Include="Source\Networking\INetSerializable.cs" />
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<Compile Include="Source\Networking\NetBufferExtensions.cs" />
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<Compile Include="Source\Networking\NetBufferExtensions.cs" />
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<Compile Include="Source\Networking\NetConfig.cs" />
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<Compile Include="Source\Networking\NetConfig.cs" />
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<Compile Include="Source\Networking\NetStats.cs" />
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<Compile Include="Source\Networking\NetStats.cs" />
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<Compile Include="Source\Networking\ReliableSender.cs" />
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<Compile Include="Source\Networking\RespawnManager.cs" />
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<Compile Include="Source\Networking\RespawnManager.cs" />
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<Compile Include="Source\Networking\ServerLog.cs" />
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<Compile Include="Source\Networking\ServerLog.cs" />
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<Compile Include="Source\Networking\WhiteList.cs" />
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<Compile Include="Source\Networking\WhiteList.cs" />
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@@ -242,7 +240,6 @@
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<Compile Include="Source\Map\Levels\VoronoiElements.cs" />
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<Compile Include="Source\Map\Levels\VoronoiElements.cs" />
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<Compile Include="Source\Utils\MathUtils.cs" />
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<Compile Include="Source\Utils\MathUtils.cs" />
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<Compile Include="Source\Physics\PhysicsBody.cs" />
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<Compile Include="Source\Physics\PhysicsBody.cs" />
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<Compile Include="Source\Networking\NetworkEvent.cs" />
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<Compile Include="Source\Networking\NetworkMember.cs" />
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<Compile Include="Source\Networking\NetworkMember.cs" />
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<Compile Include="Source\Particles\Particle.cs" />
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<Compile Include="Source\Particles\Particle.cs" />
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<Compile Include="Source\Particles\ParticleManager.cs" />
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<Compile Include="Source\Particles\ParticleManager.cs" />
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