(f5058dc03) Fixed inability to ban/kick clients using the in-game info menu, made the client-side ban/kick methods more type-safe.

This commit is contained in:
Joonas Rikkonen
2019-06-16 18:06:59 +03:00
parent 0f73fe356e
commit e1e92c1c3b
2 changed files with 28 additions and 28 deletions
@@ -1541,7 +1541,7 @@ namespace Barotrauma
{
UserData = selectedClient
};
banButton.OnClicked += BanPlayer;
banButton.OnClicked = (bt, userdata) => { BanPlayer(selectedClient); return true; };
banButton.OnClicked += ClosePlayerFrame;
var rangebanButton = new GUIButton(new RectTransform(new Vector2(0.3f, 1.0f), buttonAreaUpper.RectTransform),
@@ -1549,7 +1549,7 @@ namespace Barotrauma
{
UserData = selectedClient
};
rangebanButton.OnClicked += BanPlayerRange;
rangebanButton.OnClicked = (bt, userdata) => { BanPlayerRange(selectedClient); return true; };
rangebanButton.OnClicked += ClosePlayerFrame;
}
@@ -1561,7 +1561,7 @@ namespace Barotrauma
TextManager.Get("VoteToKick"))
{
Enabled = !selectedClient.HasKickVoteFromID(GameMain.Client.ID),
OnClicked = GameMain.Client.VoteForKick,
OnClicked = (btn, userdata) => { GameMain.Client.VoteForKick(selectedClient); btn.Enabled = false; return true; },
UserData = selectedClient
};
}
@@ -1574,7 +1574,7 @@ namespace Barotrauma
{
UserData = selectedClient
};
kickButton.OnClicked = KickPlayer;
kickButton.OnClicked = (bt, userdata) => { KickPlayer(selectedClient); return true; };
kickButton.OnClicked += ClosePlayerFrame;
}
@@ -1603,25 +1603,22 @@ namespace Barotrauma
return true;
}
public bool KickPlayer(GUIButton button, object userData)
public void KickPlayer(Client client)
{
if (!(userData is Client client) || GameMain.NetworkMember == null) return false;
GameMain.Client.CreateKickReasonPrompt(client.Name, false);
return false;
if (GameMain.NetworkMember == null || client == null) { return; }
GameMain.Client.CreateKickReasonPrompt(client.Name, false);
}
public bool BanPlayer(GUIButton button, object userData)
public void BanPlayer(Client client)
{
if (!(userData is Client client) || GameMain.NetworkMember == null) return false;
if (GameMain.NetworkMember == null || client == null) { return; }
GameMain.Client.CreateKickReasonPrompt(client.Name, true);
return false;
}
public bool BanPlayerRange(GUIButton button, object userData)
public void BanPlayerRange(Client client)
{
if (!(userData is Client client) || GameMain.NetworkMember == null) return false;
if (GameMain.NetworkMember == null || client == null) { return; }
GameMain.Client.CreateKickReasonPrompt(client.Name, true, true);
return false;
}
public override void AddToGUIUpdateList()