v0.1.3.2
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v0.1.3.2
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Multiplayer:
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- some major opimization to networked messages (less lag)
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- option to disable UPnP port forwarding (which may have prevented some from hosting a server)
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- a new round can't be started if a submarine hasn't been selected (which used to crash the game)
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- maximum number of players can be changed
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- fixed a bug in the net lobby screen that disabled the start button when the chat box was scrolled
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to a specific position
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- a window that displays some network statistics when hosting a server (can be activated by entering
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"debugview" to the debug console)
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v0.1.3.1
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