Merge remote-tracking branch 'upstream/master' into develop
This commit is contained in:
@@ -33,12 +33,13 @@ namespace Barotrauma.Networking
|
||||
ERROR, //tell the server that an error occurred
|
||||
CREW, //hiring UI
|
||||
MEDICAL, //medical clinic
|
||||
TRANSFER_MONEY, // wallet transfers
|
||||
REWARD_DISTRIBUTION, // wallet reward distribution
|
||||
TRANSFER_MONEY, // wallet transfers
|
||||
REWARD_DISTRIBUTION, // wallet reward distribution
|
||||
RESET_REWARD_DISTRIBUTION,
|
||||
CIRCUITBOX,
|
||||
READY_CHECK,
|
||||
READY_TO_SPAWN,
|
||||
|
||||
READY_TO_SPAWN,
|
||||
TAKEOVERBOT
|
||||
LUA_NET_MESSAGE
|
||||
}
|
||||
|
||||
@@ -75,6 +76,7 @@ namespace Barotrauma.Networking
|
||||
FILE_TRANSFER,
|
||||
|
||||
VOICE,
|
||||
VOICE_AMPLITUDE_DEBUG,
|
||||
|
||||
PING_REQUEST, //ping the client
|
||||
CLIENT_PINGS, //tell the client the pings of all other clients
|
||||
@@ -209,9 +211,9 @@ namespace Barotrauma.Networking
|
||||
|
||||
public TimeSpan UpdateInterval => new TimeSpan(0, 0, 0, 0, MathHelper.Clamp(1000 / ServerSettings.TickRate, 1, 500));
|
||||
|
||||
public void AddChatMessage(string message, ChatMessageType type, string senderName = "", Client senderClient = null, Character senderCharacter = null, PlayerConnectionChangeType changeType = PlayerConnectionChangeType.None, Color? textColor = null)
|
||||
public void AddChatMessage(string message, ChatMessageType type, string senderName = "", Client senderClient = null, Entity senderEntity = null, PlayerConnectionChangeType changeType = PlayerConnectionChangeType.None, Color? textColor = null)
|
||||
{
|
||||
AddChatMessage(ChatMessage.Create(senderName, message, type, senderCharacter, senderClient, changeType: changeType, textColor: textColor));
|
||||
AddChatMessage(ChatMessage.Create(senderName, message, type, senderEntity, senderClient, changeType: changeType, textColor: textColor));
|
||||
}
|
||||
|
||||
public abstract void AddChatMessage(ChatMessage message);
|
||||
|
||||
Reference in New Issue
Block a user