Merge remote-tracking branch 'upstream/master' into develop

This commit is contained in:
EvilFactory
2024-06-18 12:19:13 -03:00
263 changed files with 7788 additions and 2849 deletions
@@ -132,5 +132,21 @@ namespace Barotrauma.Networking
return garbleAmount < range;
}
}
public static void Read(IReadMessage inc, Client connectedClient)
{
var queue = connectedClient.VoipQueue;
if (queue.Read(inc, discardData: false))
{
connectedClient.VoipServerDecoder.OnNewVoiceReceived();
}
#if DEBUG
var msg = new WriteOnlyMessage().WithHeader(ServerPacketHeader.VOICE_AMPLITUDE_DEBUG);
msg.WriteRangedSingle(connectedClient.VoipServerDecoder.Amplitude, min: 0, max: 1, bitCount: 8);
GameMain.Server?.ServerPeer?.Send(msg, connectedClient.Connection, DeliveryMethod.Unreliable);
#endif
}
}
}