Backported vsync changes from new-netcode, WIP hull visibility culling
The hull culling functions are there, they just aren't being used right now because there are some annoying bugs.
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@@ -52,7 +52,10 @@ namespace Barotrauma
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List<Body> bodies;
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//sections of the wall that are supposed to be rendered
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private WallSection[] sections;
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public WallSection[] sections {
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get;
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private set;
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}
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bool isHorizontal;
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