Backported vsync changes from new-netcode, WIP hull visibility culling

The hull culling functions are there, they just aren't being used right now because there are some annoying bugs.
This commit is contained in:
juanjp600
2016-10-02 22:24:31 -03:00
parent 75e7b3a94e
commit e1296e4a8e
27 changed files with 316 additions and 99 deletions
@@ -136,6 +136,7 @@ namespace Barotrauma.Lights
{
if (Character.Controlled.ClosestItem != null)
{
Character.Controlled.ClosestItem.IsHighlighted = true;
Character.Controlled.ClosestItem.Draw(spriteBatch, false, true);
Character.Controlled.ClosestItem.IsHighlighted = true;
}