Backported vsync changes from new-netcode, WIP hull visibility culling
The hull culling functions are there, they just aren't being used right now because there are some annoying bugs.
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@@ -122,7 +122,7 @@ namespace Barotrauma.Items.Components
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base.Update(deltaTime, cam);
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light.ParentSub = item.Submarine;
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ApplyStatusEffects(ActionType.OnActive, deltaTime);
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if (item.Container != null)
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