Backported vsync changes from new-netcode, WIP hull visibility culling

The hull culling functions are there, they just aren't being used right now because there are some annoying bugs.
This commit is contained in:
juanjp600
2016-10-02 22:24:31 -03:00
parent 75e7b3a94e
commit e1296e4a8e
27 changed files with 316 additions and 99 deletions

View File

@@ -101,6 +101,7 @@ namespace Barotrauma
if (Hull.renderer != null)
{
Hull.renderer.ScrollWater(deltaTime);
Hull.renderer.RenderBack(spriteBatch, renderTarget, 0.0f);
}