- Charybdis's and coelanths can eat other creatures.

- Split charybdis's tail into several parts, the single stiff tail limb made it too difficult for it to turn around.
- Option to override the torque that's used to rotate the mainlimb of swimming creatures to the correct direction.
- The scale of the characters' limbs is taken into account in EditCharacterScreen.
This commit is contained in:
Joonas Rikkonen
2017-06-22 18:16:00 +03:00
parent 38f92acf8e
commit e090806d3a
8 changed files with 66 additions and 28 deletions
@@ -15,8 +15,11 @@
sight="0.5"
hearing="1.0"/>
<ragdoll waveamplitude="50.0" wavelength="2500"
swimspeed="4.0" swimspeedmultiplier="1.5"
<ragdoll waveamplitude="50.0"
wavelength="2500"
steertorque="100"
swimspeed="4.0"
swimspeedmultiplier="1.5"
canentersubmarine="false">
<collider radius="50" height="320"/>