Build 0.20.8.0

This commit is contained in:
Markus Isberg
2022-11-25 19:56:30 +02:00
parent ecb6d40b4b
commit df805574c4
111 changed files with 2347 additions and 1283 deletions
@@ -246,11 +246,13 @@ namespace Barotrauma
{
public readonly Identifier SkillIdentifier;
public readonly float Amount;
public readonly bool TriggerTalents;
public GiveSkill(XElement element, string parentDebugName)
{
SkillIdentifier = element.GetAttributeIdentifier("skillidentifier", Identifier.Empty);
Amount = element.GetAttributeFloat("amount", 0);
SkillIdentifier = element.GetAttributeIdentifier(nameof(SkillIdentifier), Identifier.Empty);
Amount = element.GetAttributeFloat(nameof(Amount), 0);
TriggerTalents = element.GetAttributeBool(nameof(TriggerTalents), true);
if (SkillIdentifier == Identifier.Empty)
{
@@ -424,7 +426,7 @@ namespace Barotrauma
private set;
}
private readonly bool multiplyAfflictionsByMaxVitality;
private readonly bool? multiplyAfflictionsByMaxVitality;
public IEnumerable<CharacterSpawnInfo> SpawnCharacters
{
@@ -490,7 +492,11 @@ namespace Barotrauma
talentTriggers = new List<Identifier>();
giveExperiences = new List<int>();
giveSkills = new List<GiveSkill>();
multiplyAfflictionsByMaxVitality = element.GetAttributeBool("multiplyafflictionsbymaxvitality", false);
var multiplyAfflictionsElement = element.GetAttribute(nameof(multiplyAfflictionsByMaxVitality));
if (multiplyAfflictionsElement != null)
{
multiplyAfflictionsByMaxVitality = multiplyAfflictionsElement.GetAttributeBool(false);
}
tags = new HashSet<string>(element.GetAttributeString("tags", "").Split(','));
OnlyInside = element.GetAttributeBool("onlyinside", false);
@@ -1294,7 +1300,7 @@ namespace Barotrauma
}
for (int i = 0; i < targets.Count; i++)
{
if (!(targets[i] is Item item)) { continue; }
if (targets[i] is not Item item) { continue; }
for (int j = 0; j < useItemCount; j++)
{
if (item.Removed) { continue; }
@@ -1327,6 +1333,13 @@ namespace Barotrauma
}
}
}
else if (targets[i] is Character character && character.Inventory != null)
{
foreach (var containedItem in character.Inventory.AllItemsMod)
{
containedItem.Drop(dropper: null);
}
}
}
}
if (removeItem)
@@ -1566,9 +1579,7 @@ namespace Barotrauma
if (targetCharacter != null && !targetCharacter.Removed)
{
Identifier skillIdentifier = giveSkill.SkillIdentifier == "randomskill" ? GetRandomSkill() : giveSkill.SkillIdentifier;
targetCharacter.Info?.IncreaseSkillLevel(skillIdentifier, giveSkill.Amount);
targetCharacter.Info?.IncreaseSkillLevel(skillIdentifier, giveSkill.Amount, !giveSkill.TriggerTalents);
Identifier GetRandomSkill()
{
return targetCharacter.Info?.Job?.GetSkills().GetRandomUnsynced()?.Identifier ?? Identifier.Empty;
@@ -2140,10 +2151,10 @@ namespace Barotrauma
return multiplier * AfflictionMultiplier;
}
private Affliction GetMultipliedAffliction(Affliction affliction, Entity entity, Character targetCharacter, float deltaTime, bool modifyByMaxVitality)
private Affliction GetMultipliedAffliction(Affliction affliction, Entity entity, Character targetCharacter, float deltaTime, bool? multiplyByMaxVitality)
{
float afflictionMultiplier = GetAfflictionMultiplier(entity, targetCharacter, deltaTime);
if (modifyByMaxVitality)
if (multiplyByMaxVitality ?? affliction.MultiplyByMaxVitality)
{
afflictionMultiplier *= targetCharacter.MaxVitality / 100f;
}
@@ -2162,7 +2173,7 @@ namespace Barotrauma
if (!MathUtils.NearlyEqual(afflictionMultiplier, 1.0f))
{
return affliction.CreateMultiplied(afflictionMultiplier, affliction.Probability);
return affliction.CreateMultiplied(afflictionMultiplier, affliction);
}
return affliction;
}