Build 0.20.8.0
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@@ -501,6 +501,9 @@ namespace Barotrauma
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[Serialize(false, IsPropertySaveable.Yes), Editable]
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public bool PoisonImmunity { get; set; }
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[Serialize(0f, IsPropertySaveable.Yes), Editable]
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public float EmpVulnerability { get; set; }
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[Serialize(false, IsPropertySaveable.Yes, description: "Can afflictions affect the face/body tint of the character."), Editable]
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public bool ApplyAfflictionColors { get; private set; }
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