Build 0.20.8.0
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@@ -206,7 +206,7 @@ namespace Barotrauma
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public float Stun { get; private set; }
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[Serialize(false, IsPropertySaveable.Yes, description: "Can damage only Humans."), Editable]
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public bool OnlyHumans { get; private set; }
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public bool OnlyHumans { get; set; }
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[Serialize("", IsPropertySaveable.Yes), Editable]
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public string ApplyForceOnLimbs
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@@ -322,7 +322,7 @@ namespace Barotrauma
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List<Affliction> multipliedAfflictions = new List<Affliction>();
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foreach (Affliction affliction in Afflictions.Keys)
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{
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multipliedAfflictions.Add(affliction.CreateMultiplied(multiplier, affliction.Probability));
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multipliedAfflictions.Add(affliction.CreateMultiplied(multiplier, affliction));
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}
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return multipliedAfflictions;
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}
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