Build 0.20.8.0
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@@ -1282,7 +1282,8 @@ namespace Barotrauma
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{
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foreach (ItemComponent ic in activeHUDs)
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{
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if (ic.GuiFrame == null || !ic.CanBeSelected) { continue; }
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if (ic.GuiFrame == null) { continue; }
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if (!ic.CanBeSelected && !ic.DrawHudWhenEquipped) { continue; }
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ic.GuiFrame.RectTransform.ScreenSpaceOffset = Point.Zero;
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if (ic.UseAlternativeLayout)
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{
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