Build 0.20.8.0
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@@ -324,7 +324,7 @@ namespace Barotrauma.Items.Components
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if (Character.Controlled != null)
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{
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Character.Controlled.FocusedItem = null;
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Character.Controlled.ResetInteract = true;
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Character.Controlled.DisableInteract = true;
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Character.Controlled.ClearInputs();
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}
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//cancel dragging
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@@ -401,7 +401,7 @@ namespace Barotrauma.Items.Components
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{
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if (Character.Controlled != null)
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{
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Character.Controlled.ResetInteract = true;
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Character.Controlled.DisableInteract = true;
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Character.Controlled.ClearInputs();
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}
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int closestSectionIndex = selectedWire.GetClosestSectionIndex(mousePos, sectionSelectDist, out _);
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@@ -431,7 +431,7 @@ namespace Barotrauma.Items.Components
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{
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if (Character.Controlled != null)
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{
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Character.Controlled.ResetInteract = true;
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Character.Controlled.DisableInteract = true;
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Character.Controlled.ClearInputs();
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}
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draggingWire = selectedWire;
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