Build 0.20.8.0

This commit is contained in:
Markus Isberg
2022-11-25 19:56:30 +02:00
parent ecb6d40b4b
commit df805574c4
111 changed files with 2347 additions and 1283 deletions
@@ -444,7 +444,7 @@ namespace Barotrauma
break;
}
Map.ProgressWorld(transitionType, (float)(Timing.TotalTime - GameMain.GameSession.RoundStartTime));
Map.ProgressWorld(transitionType, GameMain.GameSession.RoundDuration);
var endTransition = new CameraTransition(Submarine.MainSub, GameMain.GameScreen.Cam, null,
transitionType == TransitionType.LeaveLocation ? Alignment.BottomCenter : Alignment.Center,