Fixed speech bubbles, server sends the ID of a speaking character instead of the name

This commit is contained in:
Regalis
2017-01-10 18:40:12 +02:00
parent 81c3641d97
commit df59f0d089
4 changed files with 41 additions and 15 deletions

View File

@@ -1337,7 +1337,7 @@ namespace Barotrauma.Networking
if (!string.IsNullOrWhiteSpace(myReceivedMessage))
{
AddChatMessage(myReceivedMessage, (ChatMessageType)type, senderName);
AddChatMessage(myReceivedMessage, (ChatMessageType)type, senderName, senderCharacter);
}
}