Unstable 0.1500.7.0 (No edition)
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@@ -438,8 +438,7 @@ namespace Barotrauma.Items.Components
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if (user?.Info != null && (GameMain.GameSession?.Campaign == null || !Level.IsLoadedOutpost))
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{
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user.Info.IncreaseSkillLevel("weapons",
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SkillSettings.Current.SkillIncreasePerSecondWhenOperatingTurret * deltaTime / Math.Max(user.GetSkillLevel("weapons"), 1.0f),
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user.Position + Vector2.UnitY * 150.0f);
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SkillSettings.Current.SkillIncreasePerSecondWhenOperatingTurret * deltaTime / Math.Max(user.GetSkillLevel("weapons"), 1.0f));
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}
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float rotMidDiff = MathHelper.WrapAngle(rotation - (minRotation + maxRotation) / 2.0f);
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