Unstable 0.1500.7.0 (No edition)
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@@ -759,6 +759,10 @@ namespace Barotrauma
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appliedDamageModifiers.AddRange(tempModifiers);
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}
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var result = new AttackResult(afflictionsCopy, this, appliedDamageModifiers);
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if (result.Afflictions.None())
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{
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playSound = false;
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}
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AddDamageProjSpecific(playSound, result);
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float bleedingDamage = 0;
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