Unstable 0.1500.7.0 (No edition)

This commit is contained in:
Markus Isberg
2021-10-14 00:42:06 +09:00
parent c8943ef9c4
commit de917c5d74
105 changed files with 871 additions and 443 deletions
@@ -88,11 +88,6 @@ namespace Barotrauma.Items.Components
return character == Character.Controlled && character == user && character.SelectedConstruction == item;
}
public override void AddToGUIUpdateList()
{
GuiFrame?.AddToGUIUpdateList();
}
public override void UpdateHUD(Character character, float deltaTime, Camera cam)
{
if (character != Character.Controlled || character != user || character.SelectedConstruction != item) { return; }
@@ -118,9 +118,9 @@ namespace Barotrauma.Items.Components
// This method is overrided instead of the UpdateHUD method because this ensures the input box is selected
// even when the terminal component is selected for the very first time. Doing the input box selection in the
// UpdateHUD method only selects the input box on every terminal selection except for the very first time.
public override void AddToGUIUpdateList()
public override void AddToGUIUpdateList(int order = 0)
{
base.AddToGUIUpdateList();
base.AddToGUIUpdateList(order: order);
if (shouldSelectInputBox)
{
inputBox.Select();