(1137f730e) Instead of forcing the looping objectives to use the average, let them decide the method of evaluating the targets. Use the highest priority for now.

This commit is contained in:
Joonas Rikkonen
2019-05-16 05:11:32 +03:00
parent 759e4aee0d
commit de8a23f687
16 changed files with 115 additions and 24 deletions
@@ -2686,6 +2686,10 @@ namespace Barotrauma
GameMain.GameSession?.CrewManager?.RemoveCharacter(this);
#endif
#if CLIENT
GameMain.GameSession?.CrewManager?.RemoveCharacter(this);
#endif
#if CLIENT
GameMain.GameSession?.CrewManager?.RemoveCharacter(this);
#endif