Unstable 0.1400.3.0 (Bad sleep schedule edition)

This commit is contained in:
Markus Isberg
2021-06-03 03:34:18 +03:00
parent 0b3fb5e440
commit de04525d51
47 changed files with 703 additions and 213 deletions
@@ -997,8 +997,7 @@ namespace Barotrauma
return editor.GetMouseCursorState();
// Portrait area during gameplay
case GameScreen _ when !(Character.Controlled?.ShouldLockHud() ?? true):
if (HUDLayoutSettings.BottomRightInfoArea.Contains(PlayerInput.MousePosition) ||
Rectangle.Union(HUDLayoutSettings.AfflictionAreaLeft, HUDLayoutSettings.HealthBarArea).Contains(PlayerInput.MousePosition))
if (HUDLayoutSettings.BottomRightInfoArea.Contains(PlayerInput.MousePosition) || CharacterHealth.IsMouseOnHealthBar())
{
return CursorState.Hand;
}