Properly setting serverlog scrollbar size, clown gear
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@@ -150,5 +150,56 @@
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<Containable name="smallitem"/>
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</ItemContainer>
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</Item>
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<Item
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name="Clown Mask"
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category="Equipment"
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pickdistance="150"
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tags="smallitem"
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description="Praise the honkmother.">
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<Sprite texture ="clownmask.png" depth="0.6"/>
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<Body radius="8" density="5"/>
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<Wearable limbtype="Head" slots="Any,Head">
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<sprite texture="clownmask.png" limb="Head" origin="0.5,0.5"/>
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</Wearable>
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</Item>
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<Item
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name="Clown Costume"
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category="Equipment"
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pickdistance="150"
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tags="smallitem"
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description="Praise the honkmother.">
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<Sprite texture ="clownpants.png" sourcerect="0,62,53,18" depth="0.6"/>
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<Body width="53" height="18"/>
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<Wearable slots="Any,Torso+Legs">
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<sprite texture="clownshirt.png" limb="Torso" sourcerect="0,3,30,58" origin="0.5,0.48" depth="0.02"/>
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<sprite texture="clownshirt.png" limb="RightHand" sourcerect="47,0,15,39" origin="0.45,0.6" hidelimb="true"/>
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<sprite texture="clownshirt.png" limb="LeftHand" sourcerect="47,0,15,39" origin="0.45,0.6" depth="0.14" hidelimb="true"/>
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<sprite texture="clownshirt.png" limb="RightArm" sourcerect="30,0,17,42" origin="0.5,0.5" depth="0.005" hidelimb="true"/>
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<sprite texture="clownshirt.png" limb="LeftArm" sourcerect="30,0,17,42" origin="0.5,0.5" depth="0.13" hidelimb="true"/>
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<sprite texture="clownpants.png" limb="Waist" sourcerect="0,0,1,1" origin="0.5,0.5" hidelimb="true"/>
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<sprite texture="clownpants.png" limb="RightThigh" sourcerect="0,0,38,50" origin="0.5,0.5" depth="0.01" hidelimb="true"/>
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<sprite texture="clownpants.png" limb="LeftThigh" sourcerect="0,0,38,50" origin="0.5,0.5" depth="0.14" hidelimb="true"/>
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<sprite texture="clownpants.png" limb="RightLeg" sourcerect="37,0,28,52" origin="0.5,0.5" depth="0.11" hidelimb="true"/>
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<sprite texture="clownpants.png" limb="LeftLeg" sourcerect="37,0,28,52" origin="0.5,0.5" depth="0.15" hidelimb="true"/>
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<sprite texture="clownpants.png" limb="RightFoot" sourcerect="65,41,15,39" origin="0.5,0.3" depth="0.11" hidelimb="true"/>
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<sprite texture="clownpants.png" limb="LeftFoot" sourcerect="65,41,15,39" origin="0.5,0.3" depth="0.15" hidelimb="true"/>
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</Wearable>
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</Item>
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</Items>
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After Width: | Height: | Size: 2.1 KiB |
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After Width: | Height: | Size: 5.0 KiB |
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After Width: | Height: | Size: 8.7 KiB |
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@@ -164,7 +164,27 @@
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<Body width="20" height="9" density="15"/>
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<Pickable slots="Any,RightHand,LeftHand"/>
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</Item>
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</Item>
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<Item
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name="Bike Horn"
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category="Equipment"
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pickdistance="200"
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price="500"
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tags="weapon"
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description="HONK">
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<Sprite texture="Content/Items/Clothes/clownshirt.png" sourcerect="32,50,32,14" depth="0.5"/>
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<Body width="30" height="10" density="10"/>
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<Holdable slots="Any,RightHand,LeftHand" aimpos="100,0" handle1="-5,0"/>
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<RangedWeapon reload="2">
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<Sound file="honk.ogg" type="OnUse"/>
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</RangedWeapon>
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</Item>
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</Items>
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