diff --git a/Barotrauma/BarotraumaServer/ServerSource/Characters/Character.cs b/Barotrauma/BarotraumaServer/ServerSource/Characters/Character.cs index 6fd98ff74..f605e430a 100644 --- a/Barotrauma/BarotraumaServer/ServerSource/Characters/Character.cs +++ b/Barotrauma/BarotraumaServer/ServerSource/Characters/Character.cs @@ -27,7 +27,7 @@ namespace Barotrauma GameServer.Log(GameServer.CharacterLogName(this) + " has died (Cause of death: " + causeOfDeath + ")", ServerLog.MessageType.Attack); } } - + GameMain.Lua.hook.Call("characterDeath", new object[] { this,causeOfDeathAffliction }); healthUpdateTimer = 0.0f; if (CauseOfDeath.Killer != null && CauseOfDeath.Killer.IsTraitor && CauseOfDeath.Killer != this) diff --git a/Barotrauma/BarotraumaShared/SharedSource/Characters/Character.cs b/Barotrauma/BarotraumaShared/SharedSource/Characters/Character.cs index 78c479787..377b54c9e 100644 --- a/Barotrauma/BarotraumaShared/SharedSource/Characters/Character.cs +++ b/Barotrauma/BarotraumaShared/SharedSource/Characters/Character.cs @@ -3808,10 +3808,6 @@ namespace Barotrauma GameMain.GameSession.KillCharacter(this); } - -#if SERVER - GameMain.Lua.hook.Call("characterDeath", new object[] { this }); -#endif } partial void KillProjSpecific(CauseOfDeathType causeOfDeath, Affliction causeOfDeathAffliction, bool log);