(23df6915f) Added: Possibility of having a status effect trigger if a requiredItem is missing
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@@ -441,43 +441,36 @@ namespace Barotrauma
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characterPreviewFrame = null;
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}
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if (characterList != null)
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if (Campaign is SinglePlayerCampaign)
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{
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if (Campaign is SinglePlayerCampaign)
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var hireableCharacters = location.GetHireableCharacters();
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foreach (GUIComponent child in characterList.Content.Children.ToList())
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{
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var hireableCharacters = location.GetHireableCharacters();
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foreach (GUIComponent child in characterList.Content.Children.ToList())
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if (child.UserData is CharacterInfo character)
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{
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if (child.UserData is CharacterInfo character)
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{
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if (GameMain.GameSession.CrewManager != null)
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{
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if (GameMain.GameSession.CrewManager.GetCharacterInfos().Contains(character)) { continue; }
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}
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}
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else if (child.UserData as string == "mycrew" || child.UserData as string == "hire")
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{
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continue;
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}
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characterList.RemoveChild(child);
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if (GameMain.GameSession.CrewManager.GetCharacterInfos().Contains(character)) { continue; }
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}
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if (!hireableCharacters.Any())
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else if (child.UserData as string == "mycrew" || child.UserData as string == "hire")
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{
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new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.2f), characterList.Content.RectTransform), TextManager.Get("HireUnavailable"), textAlignment: Alignment.Center)
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{
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CanBeFocused = false
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};
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continue;
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}
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else
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characterList.RemoveChild(child);
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}
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if (!hireableCharacters.Any())
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{
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new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.2f), characterList.Content.RectTransform), TextManager.Get("HireUnavailable"), textAlignment: Alignment.Center)
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{
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foreach (CharacterInfo c in hireableCharacters)
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{
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var frame = c.CreateCharacterFrame(characterList.Content, c.Name + " (" + c.Job.Name + ")", c);
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new GUITextBlock(new RectTransform(Vector2.One, frame.RectTransform, Anchor.TopRight), c.Salary.ToString(), textAlignment: Alignment.CenterRight);
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}
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CanBeFocused = false
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};
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}
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else
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{
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foreach (CharacterInfo c in hireableCharacters)
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{
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var frame = c.CreateCharacterFrame(characterList.Content, c.Name + " (" + c.Job.Name + ")", c);
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new GUITextBlock(new RectTransform(Vector2.One, frame.RectTransform, Anchor.TopRight), c.Salary.ToString(), textAlignment: Alignment.CenterRight);
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}
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}
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characterList.UpdateScrollBarSize();
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}
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characterList.UpdateScrollBarSize();
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@@ -948,11 +948,7 @@ namespace Barotrauma
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new GUITextBlock(new RectTransform(textLabelSize, parent.RectTransform), TextManager.Get("HostServerButton"), textAlignment: Alignment.Center, font: GUI.LargeFont) { ForceUpperCase = true };
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var label = new GUITextBlock(new RectTransform(textLabelSize, parent.RectTransform), TextManager.Get("ServerName"), textAlignment: textAlignment);
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serverNameBox = new GUITextBox(new RectTransform(textFieldSize, label.RectTransform, Anchor.CenterRight), textAlignment: textAlignment)
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{
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MaxTextLength = NetConfig.ServerNameMaxLength,
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OverflowClip = true
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};
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serverNameBox = new GUITextBox(new RectTransform(textFieldSize, label.RectTransform, Anchor.CenterRight), textAlignment: textAlignment);
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label = new GUITextBlock(new RectTransform(textLabelSize, parent.RectTransform), TextManager.Get("ServerPort"), textAlignment: textAlignment);
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portBox = new GUITextBox(new RectTransform(textFieldSize, label.RectTransform, Anchor.CenterRight), textAlignment: textAlignment)
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@@ -335,12 +335,8 @@ namespace Barotrauma
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new GUIFrame(new RectTransform(new Vector2(1.0f, 0.03f), rightInfoColumn.RectTransform), style: null);
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//server info ------------------------------------------------------------------
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ServerName = new GUITextBox(new RectTransform(new Vector2(infoColumnContainer.RectTransform.RelativeSize.X, 0.05f), infoFrameContent.RectTransform))
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{
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MaxTextLength = NetConfig.ServerNameMaxLength,
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OverflowClip = true
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};
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ServerName = new GUITextBox(new RectTransform(new Vector2(0.3f, 0.05f), infoFrameContent.RectTransform));
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ServerName.OnDeselected += (textBox, key) =>
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{
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GameMain.Client.ServerSettings.ClientAdminWrite(ServerSettings.NetFlags.Name);
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