Some more hard-coded text removal

This commit is contained in:
Joonas Rikkonen
2018-01-31 19:01:48 +02:00
parent 6e231b7e7d
commit dcb6de32c0
21 changed files with 136 additions and 105 deletions
@@ -50,7 +50,7 @@ namespace Barotrauma.Items.Components
return false;
};
autoTempTickBox = new GUITickBox(new Rectangle(410, 170, 20, 20), "Automatic temperature control", Alignment.TopLeft, GuiFrame);
autoTempTickBox = new GUITickBox(new Rectangle(410, 170, 20, 20), TextManager.Get("ReactorAutoTemp"), Alignment.TopLeft, GuiFrame);
autoTempTickBox.OnSelected = ToggleAutoTemp;
button = new GUIButton(new Rectangle(210, 290, 40, 40), "+", "", GuiFrame);
@@ -148,12 +148,10 @@ namespace Barotrauma.Items.Components
GuiFrame.Draw(spriteBatch);
float xOffset = graphTimer / updateGraphInterval;
//GUI.DrawRectangle(spriteBatch, new Rectangle(x, y, width, height), Color.Black, true);
GUI.Font.DrawString(spriteBatch, "Output: " + (int)temperature + " kW",
GUI.Font.DrawString(spriteBatch, TextManager.Get("ReactorOutput") + ": " + (int)temperature + " kW",
new Vector2(x + 450, y + 30), Color.Red);
GUI.Font.DrawString(spriteBatch, "Grid load: " + (int)load + " kW",
GUI.Font.DrawString(spriteBatch, TextManager.Get("ReactorGridLoad") + ": " + (int)load + " kW",
new Vector2(x + 600, y + 30), Color.Yellow);
float maxLoad = 0.0f;
@@ -168,23 +166,18 @@ namespace Barotrauma.Items.Components
DrawGraph(loadGraph, spriteBatch,
new Rectangle(x + 30, y + 30, 400, 250), Math.Max(10000.0f, maxLoad), xOffset, Color.Yellow);
GUI.Font.DrawString(spriteBatch, "Shutdown Temperature: " + (int)shutDownTemp, new Vector2(x + 450, y + 80), Color.White);
//GUI.Font.DrawString(spriteBatch, "Automatic Temperature Control: " + ((autoTemp) ? "ON" : "OFF"), new Vector2(x + 450, y + 180), Color.White);
GUI.Font.DrawString(spriteBatch, TextManager.Get("ReactorShutdownTemp") + ": " + (int)shutDownTemp, new Vector2(x + 450, y + 80), Color.White);
y += 300;
GUI.Font.DrawString(spriteBatch, "Fission rate: " + (int)fissionRate + " %", new Vector2(x + 30, y), Color.White);
GUI.Font.DrawString(spriteBatch, TextManager.Get("ReactorFissionRate") + ": " + (int)fissionRate + " %", new Vector2(x + 30, y), Color.White);
DrawGraph(fissionRateGraph, spriteBatch,
new Rectangle(x + 30, y + 30, 200, 100), 100.0f, xOffset, Color.Orange);
GUI.Font.DrawString(spriteBatch, "Cooling rate: " + (int)coolingRate + " %", new Vector2(x + 320, y), Color.White);
GUI.Font.DrawString(spriteBatch, TextManager.Get("ReactorCoolingRate") + ": " + (int)coolingRate + " %", new Vector2(x + 320, y), Color.White);
DrawGraph(coolingRateGraph, spriteBatch,
new Rectangle(x + 320, y + 30, 200, 100), 100.0f, xOffset, Color.LightBlue);
//y = y - 260;
}
public override void AddToGUIUpdateList()