- camera follows the closest sub
- WIP "respawn shuttle" - submarine size affects its mass - electricity fixes
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@@ -8,7 +8,7 @@
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pickthroughwalls="true"
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pickdistance="150">
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<Sprite texture ="engine.png" depth="0.8"/>
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<Sprite texture ="engine.png" depth="0.8" sourcerect="0,0,373,113"/>
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<fixrequirement name="Mechanical repairs">
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<skill name="Construction" level="40"/>
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@@ -29,6 +29,34 @@
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</ConnectionPanel>
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</Item>
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<Item
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name="Shuttle Engine"
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linkable="true"
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category="Machine"
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pickthroughwalls="true"
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pickdistance="150">
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<Sprite texture ="engine.png" depth="0.8" sourcerect="0,115,224,73"/>
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<fixrequirement name="Mechanical repairs">
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<skill name="Construction" level="30"/>
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<item name="Welding Tool"/>
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<item name="Wrench"/>
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</fixrequirement>
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<Engine minvoltage="0.5" powerconsumption="500.0" maxforce="500" canbeselected = "true">
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<StatusEffect type="InWater" target="This" condition="-2.0"/>
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<GuiFrame rect="0,0,350,160" alignment="Center" color="0.0,0.0,0.0,0.6"/>
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<sound file="engine.ogg" type="OnActive" range="3000.0" volume="CurrentVolume" loop="true"/>
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</Engine>
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<ConnectionPanel selectkey="Action" canbeselected = "true" msg="Rewire [Screwdriver]">
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<requireditem name="Screwdriver" type="Equipped"/>
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<input name="power_in"/>
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<input name="set_force"/>
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</ConnectionPanel>
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</Item>
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<Item
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name="Navigation Terminal"
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linkable="true"
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