Separate component style for item UIs + option to select the style in the item config files, removed a bunch of hard-coded UI element color changes
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@@ -52,7 +52,7 @@ namespace Barotrauma
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private void CreateGUIFrame()
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{
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frame = new GUIFrame(Rectangle.Empty, Color.Black * 0.6f);
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frame = new GUIFrame(Rectangle.Empty, Color.Black * 0.6f, null);
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frame.Padding = new Vector4(200.0f, 100.0f, 200.0f, 100.0f);
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GUIButton closeButton = new GUIButton(new Rectangle(0, 50, 100, 20), "Close", Alignment.BottomCenter, "", frame);
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@@ -110,12 +110,12 @@ namespace Barotrauma
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private GUIButton CreateOrderButton(Rectangle rect, Order order, bool createSymbol = true)
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{
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var orderButton = new GUIButton(rect, order.Name, Color.Black * 0.7f, Alignment.TopCenter, Alignment.Center, null, frame);
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var orderButton = new GUIButton(rect, order.Name, null, Alignment.TopCenter, Alignment.Center, "GUITextBox", frame);
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orderButton.Padding = new Vector4(5.0f, 5.0f, 5.0f, 5.0f);
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orderButton.TextColor = Color.White;
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/*orderButton.TextColor = Color.White;
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orderButton.Color = Color.Black * 0.5f;
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orderButton.HoverColor = Color.LightGray * 0.5f;
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orderButton.OutlineColor = Color.LightGray * 0.8f;
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orderButton.OutlineColor = Color.LightGray * 0.8f;*/
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orderButton.UserData = order;
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orderButton.OnClicked = SetOrder;
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@@ -169,15 +169,15 @@ namespace Barotrauma
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int x = startX + (150 + spacing) * (i % Math.Min(charactersPerRow, aliveCharacters.Count));
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int y = (105 + spacing)*((int)Math.Floor((double)i / charactersPerRow));
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GUIButton characterButton = new GUIButton(new Rectangle(x+75, y, 150, 40), "", Color.Black, Alignment.TopCenter, null, frame);
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GUIButton characterButton = new GUIButton(new Rectangle(x+75, y, 150, 40), "", null, Alignment.TopCenter, "GUITextBox", frame);
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characterButton.UserData = character;
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characterButton.Padding = new Vector4(5.0f, 5.0f, 5.0f, 5.0f);
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characterButton.Color = Character.Controlled == character ? Color.Gold * 0.2f : Color.Black * 0.5f;
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characterButton.HoverColor = Color.LightGray * 0.5f;
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characterButton.Color = Character.Controlled == character ? Color.Gold : Color.White;
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/*characterButton.HoverColor = Color.LightGray * 0.5f;
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characterButton.SelectedColor = Color.Gold * 0.6f;
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characterButton.OutlineColor = Color.LightGray * 0.8f;
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characterButton.OutlineColor = Color.LightGray * 0.8f;*/
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characterFrameBottom = Math.Max(characterFrameBottom, characterButton.Rect.Bottom);
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@@ -187,9 +187,9 @@ namespace Barotrauma
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GUITextBlock textBlock = new GUITextBlock(
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new Rectangle(40, 0, 0, 25),
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name,
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Color.Transparent, Color.White,
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Color.Transparent, null,
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Alignment.Left, Alignment.Left,
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null, characterButton, false);
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"", characterButton, false);
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textBlock.Font = GUI.SmallFont;
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textBlock.Padding = new Vector4(5.0f, 0.0f, 5.0f, 0.0f);
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@@ -259,8 +259,8 @@ namespace Barotrauma
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var existingOrder = characterFrame.children.Find(c => c.UserData is Order);
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if (existingOrder != null) characterFrame.RemoveChild(existingOrder);
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var orderFrame = new GUIFrame(new Rectangle(-5, characterFrame.Rect.Height, characterFrame.Rect.Width, 30 + order.Options.Length * 15), null, characterFrame);
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orderFrame.OutlineColor = Color.LightGray * 0.5f;
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var orderFrame = new GUIFrame(new Rectangle(-5, characterFrame.Rect.Height, characterFrame.Rect.Width, 30 + order.Options.Length * 15), "InnerFrame", characterFrame);
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/*orderFrame.OutlineColor = Color.LightGray * 0.5f;*/
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orderFrame.Padding = new Vector4(5.0f, 5.0f, 5.0f, 5.0f);
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orderFrame.UserData = order;
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@@ -269,18 +269,14 @@ namespace Barotrauma
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img.Color = order.Color;
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img.CanBeFocused = false;
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new GUITextBlock(new Rectangle(0, 0, 0, 20), order.DoingText, "", Alignment.TopLeft, Alignment.TopCenter, orderFrame);
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new GUITextBlock(new Rectangle(img.Rect.Width, 0, 0, 20), order.DoingText, "", Alignment.TopLeft, Alignment.CenterLeft, orderFrame);
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var optionList = new GUIListBox(new Rectangle(0, 20, 0, 80), Color.Transparent, null, orderFrame);
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optionList.UserData = order;
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for (int i = 0; i < order.Options.Length; i++ )
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{
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var optionBox = new GUITextBlock(new Rectangle(0, 0, 0, 15), order.Options[i], "", optionList);
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var optionBox = new GUITextBlock(new Rectangle(0, 0, 0, 15), order.Options[i], "", Alignment.TopLeft, Alignment.CenterLeft, optionList);
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optionBox.Font = GUI.SmallFont;
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optionBox.UserData = order.Options[i];
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@@ -254,14 +254,9 @@ namespace Barotrauma
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public GUIFrame CreateCharacterFrame(GUIComponent parent, string text, object userData)
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{
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GUIFrame frame = new GUIFrame(new Rectangle(0, 0, 0, 40), Color.Transparent, null, parent);
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GUIFrame frame = new GUIFrame(new Rectangle(0, 0, 0, 40), Color.Transparent, "ListBoxElement", parent);
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frame.UserData = userData;
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frame.Padding = new Vector4(5.0f, 5.0f, 5.0f, 5.0f);
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frame.HoverColor = Color.LightGray * 0.5f;
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frame.SelectedColor = Color.Gold * 0.5f;
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// string name = character.Info.Name.Replace(' ', '\n');
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GUITextBlock textBlock = new GUITextBlock(
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new Rectangle(40, 0, 0, 25),
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text,
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