Humans can be spawned through console in multiplayer
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@@ -1587,10 +1587,17 @@ namespace Barotrauma.Networking
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message.Write(character.ConfigPath);
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message.Write(character.ID);
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if (character.ConfigPath == Character.HumanConfigFile)
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{
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WriteCharacterData(message, character.Name, character);
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}
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else
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{
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message.Write(character.ID);
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message.Write(character.Position.X);
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message.Write(character.Position.Y);
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message.Write(character.Position.X);
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message.Write(character.Position.Y);
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}
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SendMessage(message, NetDeliveryMethod.ReliableUnordered, recipients);
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}
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