Humans can be spawned through console in multiplayer
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@@ -252,15 +252,17 @@ namespace Barotrauma
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if (commands[1].ToLowerInvariant()=="human")
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{
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spawnedCharacter = Character.Create(Character.HumanConfigFile, spawnPosition);
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Character.Controlled = spawnedCharacter;
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spawnedCharacter = Character.Create(Character.HumanConfigFile, spawnPosition);
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if (GameMain.GameSession != null)
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{
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SinglePlayerMode mode = GameMain.GameSession.gameMode as SinglePlayerMode;
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if (mode == null) break;
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GameMain.GameSession.CrewManager.AddCharacter(Character.Controlled);
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GameMain.GameSession.CrewManager.SelectCharacter(null, Character.Controlled);
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if (mode != null)
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{
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Character.Controlled = spawnedCharacter;
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GameMain.GameSession.CrewManager.AddCharacter(Character.Controlled);
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GameMain.GameSession.CrewManager.SelectCharacter(null, Character.Controlled);
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}
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}
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}
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else
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