"Infinite walls", converting old InputTypes in saved subs to new ones

This commit is contained in:
Regalis
2015-10-29 00:59:00 +02:00
parent 948285f6ab
commit dc4b502248
16 changed files with 277 additions and 91 deletions

View File

@@ -339,10 +339,10 @@ namespace Barotrauma
playerName.Text = characterInfo.Name;
playerName.OnEnterPressed += ChangeCharacterName;
GUIButton toggleHead = new GUIButton(new Rectangle(00, 50, 20, 20), "<", GUI.Style, myPlayerFrame);
GUIButton toggleHead = new GUIButton(new Rectangle(0, 50, 20, 20), "<", GUI.Style, myPlayerFrame);
toggleHead.UserData = -1;
toggleHead.OnClicked = ToggleHead;
toggleHead = new GUIButton(new Rectangle(40, 50, 20, 20), ">", GUI.Style, myPlayerFrame);
toggleHead = new GUIButton(new Rectangle(60, 50, 20, 20), ">", GUI.Style, myPlayerFrame);
toggleHead.UserData = 1;
toggleHead.OnClicked = ToggleHead;