Moved campaign UI logic from LobbyScreen to a separate class

This commit is contained in:
Joonas Rikkonen
2017-08-29 19:32:14 +03:00
parent a75fd12020
commit dc3b9baa0d
5 changed files with 495 additions and 408 deletions
@@ -196,6 +196,7 @@
<Compile Include="Source\PlayerInput.cs" />
<Compile Include="Source\Program.cs" />
<Compile Include="Source\Screens\BlurEffect.cs" />
<Compile Include="Source\Screens\CampaignUI.cs" />
<Compile Include="Source\Screens\EditCharacterScreen.cs" />
<Compile Include="Source\Screens\EditMapScreen.cs" />
<Compile Include="Source\Screens\GameScreen.cs" />