Moved campaign UI logic from LobbyScreen to a separate class
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@@ -196,6 +196,7 @@
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<Compile Include="Source\PlayerInput.cs" />
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<Compile Include="Source\Program.cs" />
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<Compile Include="Source\Screens\BlurEffect.cs" />
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<Compile Include="Source\Screens\CampaignUI.cs" />
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<Compile Include="Source\Screens\EditCharacterScreen.cs" />
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<Compile Include="Source\Screens\EditMapScreen.cs" />
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<Compile Include="Source\Screens\GameScreen.cs" />
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