(ff4df7194) Merge branch 'dev' of github.com:Regalis11/Barotrauma-development into dev
This commit is contained in:
@@ -76,8 +76,9 @@ namespace Barotrauma.Items.Components
|
||||
get;
|
||||
set;
|
||||
}
|
||||
|
||||
public DockingPort DockingSource, DockingTarget;
|
||||
|
||||
public List<DockingPort> DockingSources = new List<DockingPort>();
|
||||
public DockingPort ActiveDockingSource, DockingTarget;
|
||||
|
||||
private bool searchedConnectedDockingPort;
|
||||
|
||||
@@ -357,17 +358,24 @@ namespace Barotrauma.Items.Components
|
||||
|
||||
private void FindConnectedDockingPort()
|
||||
{
|
||||
DockingSource =
|
||||
(item.linkedTo.FirstOrDefault(l => l is Item item && item.GetComponent<DockingPort>() != null) as Item)?.GetComponent<DockingPort>();
|
||||
if (DockingSource == null)
|
||||
foreach (MapEntity linkedTo in item.linkedTo)
|
||||
{
|
||||
var dockingConnection = item.Connections.FirstOrDefault(c => c.Name == "toggle_docking");
|
||||
if (dockingConnection != null)
|
||||
if (linkedTo is Item item)
|
||||
{
|
||||
var connectedPorts = item.GetConnectedComponentsRecursive<DockingPort>(dockingConnection);
|
||||
DockingSource = connectedPorts.Find(p => p.Item.Submarine == item.Submarine);
|
||||
var port = item.GetComponent<DockingPort>();
|
||||
if (port != null)
|
||||
{
|
||||
DockingSources.Add(port);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
var dockingConnection = item.Connections.FirstOrDefault(c => c.Name == "toggle_docking");
|
||||
if (dockingConnection != null)
|
||||
{
|
||||
var connectedPorts = item.GetConnectedComponentsRecursive<DockingPort>(dockingConnection);
|
||||
DockingSources.AddRange(connectedPorts.Where(p => p.Item.Submarine != null && !p.Item.Submarine.IsOutpost));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -560,10 +568,10 @@ namespace Barotrauma.Items.Components
|
||||
dockingContainer.Visible = DockingModeEnabled;
|
||||
statusContainer.Visible = !DockingModeEnabled;
|
||||
|
||||
if (DockingModeEnabled)
|
||||
if (DockingModeEnabled && ActiveDockingSource != null)
|
||||
{
|
||||
if (Math.Abs(DockingSource.Item.WorldPosition.X - DockingTarget.Item.WorldPosition.X) < DockingSource.DistanceTolerance.X &&
|
||||
Math.Abs(DockingSource.Item.WorldPosition.Y - DockingTarget.Item.WorldPosition.Y) < DockingSource.DistanceTolerance.Y)
|
||||
if (Math.Abs(ActiveDockingSource.Item.WorldPosition.X - DockingTarget.Item.WorldPosition.X) < ActiveDockingSource.DistanceTolerance.X &&
|
||||
Math.Abs(ActiveDockingSource.Item.WorldPosition.Y - DockingTarget.Item.WorldPosition.Y) < ActiveDockingSource.DistanceTolerance.Y)
|
||||
{
|
||||
dockingButton.Text = dockText;
|
||||
if (dockingButton.FlashTimer <= 0.0f)
|
||||
@@ -573,7 +581,7 @@ namespace Barotrauma.Items.Components
|
||||
}
|
||||
}
|
||||
}
|
||||
else if (DockingSource != null && DockingSource.Docked)
|
||||
else if (DockingSources.Any(d => d.Docked))
|
||||
{
|
||||
dockingButton.Text = undockText;
|
||||
dockingContainer.Visible = true;
|
||||
@@ -722,7 +730,7 @@ namespace Barotrauma.Items.Components
|
||||
if (dist < closestDist)
|
||||
{
|
||||
DockingModeEnabled = true;
|
||||
DockingSource = sourcePort;
|
||||
ActiveDockingSource = sourcePort;
|
||||
DockingTarget = targetPort;
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user