Changed colliders from limbs to normal physics bodies, removed RefLimb

This commit is contained in:
Regalis
2016-10-15 20:08:51 +03:00
parent 1b59d1bc21
commit db8c2b9f8e
12 changed files with 317 additions and 298 deletions
@@ -41,7 +41,7 @@ namespace Barotrauma
public Vector2 Velocity
{
get { return Character.AnimController.RefLimb.LinearVelocity; }
get { return Character.AnimController.Collider.LinearVelocity; }
}
public AiState State