Better autopilot, guiframe tweaking, fixed ui scaling, aicontroller bugfixes, human walk/run anim uses HandIK
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@@ -146,8 +146,6 @@ namespace Subsurface.Items.Components
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GuiFrame.Draw(spriteBatch);
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GUI.DrawRectangle(spriteBatch, new Rectangle(x, y, width, height), Color.Black, true);
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spriteBatch.DrawString(GUI.Font, "Power: " + (int)(-currPowerConsumption), new Vector2(x + 30, y + 30), Color.White);
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spriteBatch.DrawString(GUI.Font, "Load: " + (int)powerLoad, new Vector2(x + 30, y + 100), Color.White);
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}
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