ReliableMessages for all reliable networkevents, netstats fix, own character is not networkplayer

This commit is contained in:
Regalis
2015-10-20 22:28:27 +03:00
parent 4cf3386aa5
commit daf1e2bfd8
4 changed files with 35 additions and 17 deletions

View File

@@ -267,6 +267,7 @@ namespace Barotrauma
modeList.Enabled = GameMain.Server != null;
seedBox.Enabled = GameMain.Server != null;
serverMessage.Enabled = GameMain.Server != null;
autoRestartBox.Enabled = GameMain.Server != null;
ServerName = (GameMain.Server==null) ? "Server" : GameMain.Server.Name;
modeList.OnSelected += SelectMode;