Option to supply a reason for banning/kicking, logic for handling question prompts in the debug console

This commit is contained in:
Joonas Rikkonen
2017-07-02 15:25:55 +03:00
parent fb5db81d10
commit da71b6bf9c
11 changed files with 185 additions and 142 deletions
@@ -32,6 +32,10 @@ namespace Barotrauma
public static List<ColoredText> Messages = new List<ColoredText>();
private delegate void QuestionCallback(string answer);
private static QuestionCallback activeQuestionCallback;
private static GUIComponent activeQuestionText;
private static string[] SplitCommand(string command)
{
command = command.Trim();
@@ -41,7 +45,7 @@ namespace Barotrauma
bool inQuotes = false;
string piece = "";
for (int i=0;i<command.Length;i++)
for (int i = 0; i < command.Length; i++)
{
if (command[i] == '\\')
{
@@ -71,6 +75,15 @@ namespace Barotrauma
public static void ExecuteCommand(string command, GameMain game)
{
if (string.IsNullOrWhiteSpace(command)) return;
if (activeQuestionCallback != null)
{
activeQuestionText = null;
activeQuestionCallback(command);
activeQuestionCallback = null;
return;
}
string[] commands = SplitCommand(command);
if (!commands[0].ToLowerInvariant().Equals("admin"))
@@ -95,7 +108,7 @@ namespace Barotrauma
DebugConsole.NewMessage("***************", Color.Cyan);
foreach (Client c in GameMain.Server.ConnectedClients)
{
DebugConsole.NewMessage("- " + c.ID.ToString() + ": " + c.name + ", " + c.Connection.RemoteEndPoint.Address.ToString(),Color.Cyan);
DebugConsole.NewMessage("- " + c.ID.ToString() + ": " + c.name + ", " + c.Connection.RemoteEndPoint.Address.ToString(), Color.Cyan);
}
DebugConsole.NewMessage("***************", Color.Cyan);
break;
@@ -107,7 +120,7 @@ namespace Barotrauma
NewMessage("load [submarine name]: load a submarine", Color.Cyan);
NewMessage("save [submarine name]: save the current submarine using the specified name", Color.Cyan);
NewMessage(" ", Color.Cyan);
NewMessage(" ", Color.Cyan);
NewMessage("spawn [creaturename] [near/inside/outside]: spawn a creature at a random spawnpoint (use the second parameter to only select spawnpoints near/inside/outside the submarine)", Color.Cyan);
NewMessage("spawnitem [itemname] [cursor/inventory]: spawn an item at the position of the cursor, in the inventory of the controlled character or at a random spawnpoint if the last parameter is omitted", Color.Cyan);
@@ -135,7 +148,7 @@ namespace Barotrauma
NewMessage("killmonsters: immediately kills all AI-controlled enemies in the level", Color.Cyan);
NewMessage(" ", Color.Cyan);
NewMessage("fixwalls: fixes all the walls", Color.Cyan);
NewMessage("fixitems: fixes every item/device in the sub", Color.Cyan);
NewMessage("oxygen: replenishes the oxygen in every room to 100%", Color.Cyan);
@@ -148,7 +161,7 @@ namespace Barotrauma
NewMessage("banip [IP address]: ban the IP address from the server", Color.Cyan);
NewMessage("debugdraw: toggles the \"debug draw mode\"", Color.Cyan);
NewMessage("netstats: toggles the visibility of the network statistics panel", Color.Cyan);
break;
case "createfilelist":
UpdaterUtil.SaveFileList("filelist.xml");
@@ -208,7 +221,7 @@ namespace Barotrauma
if (spawnPoint != null) spawnPosition = spawnPoint.WorldPosition;
if (commands[1].ToLowerInvariant()=="human")
if (commands[1].ToLowerInvariant() == "human")
{
spawnedCharacter = Character.Create(Character.HumanConfigFile, spawnPosition);
@@ -228,15 +241,15 @@ namespace Barotrauma
else
{
spawnedCharacter = Character.Create(
"Content/Characters/"
+ commands[1].First().ToString().ToUpper() + commands[1].Substring(1)
"Content/Characters/"
+ commands[1].First().ToString().ToUpper() + commands[1].Substring(1)
+ "/" + commands[1].ToLower() + ".xml", spawnPosition);
}
break;
case "spawnitem":
if (commands.Length < 2) return;
Vector2? spawnPos = null;
Inventory spawnInventory = null;
@@ -261,7 +274,7 @@ namespace Barotrauma
var itemPrefab = MapEntityPrefab.list.Find(ip => ip.Name.ToLowerInvariant() == itemName) as ItemPrefab;
if (itemPrefab == null)
{
ThrowError("Item \""+itemName+"\" not found!");
ThrowError("Item \"" + itemName + "\" not found!");
return;
}
@@ -302,48 +315,63 @@ namespace Barotrauma
}
break;*/
case "kick":
if (GameMain.NetworkMember == null || commands.Length < 2) break;
GameMain.NetworkMember.KickPlayer(string.Join(" ", commands.Skip(1)), false);
if (GameMain.NetworkMember != null && commands.Length >= 2)
{
string playerName = string.Join(" ", commands.Skip(1));
ShowQuestionPrompt("Reason for kicking \"" + playerName + "\"?", (answer) =>
{
GameMain.NetworkMember.KickPlayer(playerName, answer, false);
});
}
break;
case "kickid":
if (GameMain.Server == null || commands.Length < 2) break;
{
int id = 0;
int.TryParse(commands[1], out id);
GameMain.Server.KickPlayer(id, false);
}
break;
case "banid":
if (GameMain.Server == null || commands.Length < 2) break;
if (GameMain.Server != null && commands.Length >= 2)
{
bool ban = commands[0].ToLowerInvariant() == "banid";
int id = 0;
int.TryParse(commands[1], out id);
GameMain.Server.KickPlayer(id, true);
}
break;
case "ban":
if (GameMain.NetworkMember == null || commands.Length < 2) break;
GameMain.NetworkMember.KickPlayer(string.Join(" ", commands.Skip(1)), true);
break;
case "banip":
{
if (GameMain.Server == null || commands.Length < 2) break;
var client = GameMain.Server.ConnectedClients.Find(c => c.Connection.RemoteEndPoint.Address.ToString() == commands[1]);
var client = GameMain.Server.ConnectedClients.Find(c => c.ID == id);
if (client == null)
{
GameMain.Server.BanList.BanPlayer("Unnamed", commands[1]);
ThrowError("Client id \"" + id + "\" not found.");
return;
}
else
ShowQuestionPrompt(ban ? "Reason for banning \"" + client.name + "\"?" : "Reason for kicking \"" + client.name + "\"?", (answer) =>
{
GameMain.Server.KickClient(client, true);
}
}
GameMain.Server.KickPlayer(client.name, answer, ban);
});
}
break;
case "ban":
if (GameMain.NetworkMember != null || commands.Length >= 2)
{
string clientName = string.Join(" ", commands.Skip(1));
ShowQuestionPrompt("Reason for banning \"" + clientName + "\"?", (answer) =>
{
GameMain.NetworkMember.KickPlayer(clientName, answer, true);
});
}
break;
case "banip":
if (GameMain.Server != null || commands.Length >= 2)
{
ShowQuestionPrompt("Reason for banning the ip \"" + commands[1] + "\"?", (answer) =>
{
var client = GameMain.Server.ConnectedClients.Find(c => c.Connection.RemoteEndPoint.Address.ToString() == commands[1]);
if (client == null)
{
GameMain.Server.BanList.BanPlayer("Unnamed", commands[1], answer);
}
else
{
GameMain.Server.KickClient(client, answer, true);
}
});
}
break;
case "teleportcharacter":
case "teleport":
@@ -367,6 +395,7 @@ namespace Barotrauma
if (Submarine.MainSub == null) return;
Submarine.MainSub.GodMode = !Submarine.MainSub.GodMode;
NewMessage(Submarine.MainSub.GodMode ? "Godmode on" : "Godmode off", Color.White);
break;
case "lockx":
Submarine.LockX = !Submarine.LockX;
@@ -441,8 +470,12 @@ namespace Barotrauma
break;
case "editwater":
case "water":
if (GameMain.Client == null) Hull.EditWater = !Hull.EditWater;
if (GameMain.Client == null)
{
Hull.EditWater = !Hull.EditWater;
NewMessage(Hull.EditWater ? "Water editing on" : "Water editing off", Color.White);
}
break;
case "explosion":
Vector2 explosionPos = GameMain.GameScreen.Cam.ScreenToWorld(PlayerInput.MousePosition);
@@ -453,7 +486,11 @@ namespace Barotrauma
new Explosion(range, force, damage, damage).Explode(explosionPos);
break;
case "fire":
if (GameMain.Client == null) Hull.EditFire = !Hull.EditFire;
if (GameMain.Client == null)
{
Hull.EditFire = !Hull.EditFire;
NewMessage(Hull.EditWater ? "Fire spawning on" : "Fire spawning off", Color.White);
}
break;
case "fixitems":
@@ -604,9 +641,27 @@ namespace Barotrauma
}
selectedIndex = listBox.children.Count;
if (activeQuestionText != null)
{
//make sure the active question stays at the bottom of the list
listBox.children.Remove(activeQuestionText);
listBox.children.Add(activeQuestionText);
}
#endif
}
private static void ShowQuestionPrompt(string question, QuestionCallback onAnswered)
{
NewMessage(" >>" + question, Color.Cyan);
activeQuestionCallback += onAnswered;
if (listBox != null && listBox.children.Count > 0)
{
activeQuestionText = listBox.children[listBox.children.Count - 1];
}
}
public static void Log(string message)
{
if (GameSettings.VerboseLogging) NewMessage(message, Color.Gray);