(58b5b8b6a) Fixed nullref exception when trying to spawn items with the "spawnitem" command when a round is not running
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@@ -791,7 +791,6 @@ namespace Barotrauma
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{
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UpdateLimbAttack(deltaTime, AttackingLimb, attackSimPos, distance);
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}
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return false;
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}
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private bool SteerThroughGap(Structure wall, WallSection section, Vector2 targetWorldPos, float deltaTime)
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