statuseffect setvalue, new diving suit sprite & character slowdown, welded door sprite
This commit is contained in:
@@ -176,6 +176,8 @@ namespace Subsurface
|
||||
|
||||
lowpassHFGain = 0.2f;
|
||||
}
|
||||
|
||||
lowpassHFGain *= Character.Controlled.LowPassMultiplier;
|
||||
}
|
||||
|
||||
//how fast the sub is moving, scaled to 0.0 -> 1.0
|
||||
|
||||
Reference in New Issue
Block a user