statuseffect setvalue, new diving suit sprite & character slowdown, welded door sprite

This commit is contained in:
Regalis
2015-09-26 00:41:43 +03:00
parent 53e729ea11
commit da00b083ed
21 changed files with 137 additions and 57 deletions
+8 -1
View File
@@ -117,7 +117,14 @@ namespace Subsurface.Particles
{
if (gap.isHorizontal != isHorizontal) continue;
if (gap.Open < 0.01f) continue;
if (gap.linkedTo[0]==currentHull && gap.linkedTo[1]!=null)
if (gap.linkedTo.Count==1)
{
if (!adjacentHulls.Contains(gap.linkedTo[0] as Hull))
{
adjacentHulls.Add(gap.linkedTo[0] as Hull);
}
}
else if (gap.linkedTo[0] == currentHull && gap.linkedTo[1] != null)
{
if (!adjacentHulls.Contains(gap.linkedTo[1] as Hull))
{