statuseffect setvalue, new diving suit sprite & character slowdown, welded door sprite
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@@ -76,6 +76,8 @@ namespace Subsurface
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element.Add(
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new XAttribute("name", JoinedNames),
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new XAttribute("type", type.ToString()));
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if (!string.IsNullOrWhiteSpace("msg")) element.Add(new XAttribute("msg", Msg));
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}
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public static RelatedItem Load(XElement element)
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