(0cd6089c2) Disable campaign start button if a round is already running when joining.

This commit is contained in:
Joonas Rikkonen
2019-03-25 19:51:54 +02:00
parent 86c4b6a3ae
commit d98f0efd66
2 changed files with 16 additions and 7 deletions
@@ -726,6 +726,12 @@ namespace Barotrauma
spectateButton.Visible = GameMain.Client.GameStarted;
ReadyToStartBox.Visible = !GameMain.Client.GameStarted;
ReadyToStartBox.Selected = false;
if (campaignUI?.StartButton != null)
{
campaignUI.StartButton.Visible = !GameMain.Client.GameStarted &&
(GameMain.Client.HasPermission(ClientPermissions.ManageRound) ||
GameMain.Client.HasPermission(ClientPermissions.ManageCampaign));
}
GameMain.Client.SetReadyToStart(ReadyToStartBox);
}
else
@@ -847,9 +853,9 @@ namespace Barotrauma
if (campaignUI?.StartButton != null)
{
campaignUI.StartButton.Visible =
GameMain.Client.HasPermission(ClientPermissions.ManageRound) ||
GameMain.Client.HasPermission(ClientPermissions.ManageCampaign);
campaignUI.StartButton.Visible = !GameMain.Client.GameStarted &&
(GameMain.Client.HasPermission(ClientPermissions.ManageRound) ||
GameMain.Client.HasPermission(ClientPermissions.ManageCampaign));
}
}