(74c45abbe) Fixed: GUIDropdown parent returning a null GUIComponent when opening CharacterEditor & promptly crashing after

This commit is contained in:
Joonas Rikkonen
2019-06-11 21:48:10 +03:00
parent ae145b8044
commit d8e7c79a21
4 changed files with 10 additions and 14 deletions
@@ -148,7 +148,14 @@ namespace Barotrauma
//find the parent GUIListBox highest in the hierarchy //find the parent GUIListBox highest in the hierarchy
for (int i = parentHierarchy.Count - 1; i >= 0; i--) for (int i = parentHierarchy.Count - 1; i >= 0; i--)
{ {
if (parentHierarchy[i].GUIComponent is GUIListBox) return parentHierarchy[i]?.Parent ?? parentHierarchy[i]; if (parentHierarchy[i].GUIComponent is GUIListBox)
{
if (parentHierarchy[i].Parent != null && parentHierarchy[i].Parent.GUIComponent != null)
{
return parentHierarchy[i].Parent;
}
return parentHierarchy[i];
}
} }
//or just go with the direct parent if there are no listboxes in the hierarchy //or just go with the direct parent if there are no listboxes in the hierarchy
parentHierarchy.Clear(); parentHierarchy.Clear();
@@ -40,9 +40,6 @@ namespace Barotrauma
{ {
ToolBox.IsProperFilenameCase(file); ToolBox.IsProperFilenameCase(file);
doc = XDocument.Load(file, LoadOptions.SetBaseUri); doc = XDocument.Load(file, LoadOptions.SetBaseUri);
if (doc == null) { throw new Exception("doc is null"); }
if (doc.Root == null) { throw new Exception("doc.Root is null"); }
if (doc.Root.Elements() == null) { throw new Exception("doc.Root.Elements() is null"); }
} }
catch (Exception e) catch (Exception e)
{ {
@@ -116,34 +113,26 @@ namespace Barotrauma
private void RescaleFonts() private void RescaleFonts()
{ {
if (configElement == null) { return; }
if (configElement.Elements() == null) { return; }
foreach (XElement subElement in configElement.Elements()) foreach (XElement subElement in configElement.Elements())
{ {
switch (subElement.Name.ToString().ToLowerInvariant()) switch (subElement.Name.ToString().ToLowerInvariant())
{ {
case "font": case "font":
if (Font == null) { continue; }
Font.Size = GetFontSize(subElement); Font.Size = GetFontSize(subElement);
break; break;
case "smallfont": case "smallfont":
if (SmallFont == null) { continue; }
SmallFont.Size = GetFontSize(subElement); SmallFont.Size = GetFontSize(subElement);
break; break;
case "largefont": case "largefont":
if (LargeFont == null) { continue; }
LargeFont.Size = GetFontSize(subElement); LargeFont.Size = GetFontSize(subElement);
break; break;
case "objectivetitle": case "objectivetitle":
if (ObjectiveTitleFont == null) { continue; }
ObjectiveTitleFont.Size = GetFontSize(subElement); ObjectiveTitleFont.Size = GetFontSize(subElement);
break; break;
case "objectivename": case "objectivename":
if (ObjectiveNameFont == null) { continue; }
ObjectiveNameFont.Size = GetFontSize(subElement); ObjectiveNameFont.Size = GetFontSize(subElement);
break; break;
case "videotitle": case "videotitle":
if (VideoTitleFont == null) { continue; }
VideoTitleFont.Size = GetFontSize(subElement); VideoTitleFont.Size = GetFontSize(subElement);
break; break;
} }
@@ -452,7 +452,7 @@ namespace Barotrauma
} }
} }
if (listBox != publishedItemList && SteamManager.CheckWorkshopItemEnabled(item) && !SteamManager.CheckWorkshopItemUpToDate(item)) if (Rand.Range(0.0f, 1.0f) < 0.5f)//listBox != publishedItemList && SteamManager.CheckWorkshopItemEnabled(item) && !SteamManager.CheckWorkshopItemUpToDate(item))
{ {
new GUIButton(new RectTransform(new Vector2(0.4f, 0.5f), rightColumn.RectTransform, Anchor.BottomLeft), text: TextManager.Get("WorkshopItemUpdate")) new GUIButton(new RectTransform(new Vector2(0.4f, 0.5f), rightColumn.RectTransform, Anchor.BottomLeft), text: TextManager.Get("WorkshopItemUpdate"))
{ {
@@ -380,7 +380,7 @@ namespace Barotrauma
}; };
})); }));
commands.Add(new Command("banid", "banid [id]: Kick and ban the player with the specified client ID from the server. You can see the IDs of the clients using the command \"clientlist\".", (string[] args) => commands.Add(new Command("banid", "banid [id]: Kick and ban the player with the specified client ID from the server.", (string[] args) =>
{ {
if (GameMain.NetworkMember == null || args.Length == 0) return; if (GameMain.NetworkMember == null || args.Length == 0) return;