update docs
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@@ -30,8 +30,9 @@ function ConnectTo(wayPoint2) end
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-- @tparam Submarine sub
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-- @tparam bool useSyncedRand
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-- @tparam string spawnPointTag
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-- @tparam bool ignoreSubmarine
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-- @treturn WayPoint
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function WayPoint.GetRandom(spawnType, assignedJob, sub, useSyncedRand, spawnPointTag) end
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function WayPoint.GetRandom(spawnType, assignedJob, sub, useSyncedRand, spawnPointTag, ignoreSubmarine) end
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--- SelectCrewSpawnPoints
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-- @realm shared
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